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6 год назад
По координатам трёх вершин некооторого треугольника найдите его площадь и периметр
ОТВЕТЫ

Никонович
Jul 4, 2019
#include lt;iostreamgt;
#include lt;math.hgt;
using namespace std;
class Vertice {
public:
double x, y;
friend istream amp;operatorgt;gt;(istream amp;is, Vertice amp;v) {
is gt;gt; v.x gt;gt; v.y ;
}
double distance(Vertice amp;w);
};
double Vertice::distance(Vertice amp;w) {
return sqrt( pow(this-gt;x-w.x,2) + pow(this-gt;y-w.y,2));
}
class Triangle {
public:
Vertice a, b, c;
Triangle(Vertice v, Vertice w, Vertice u);
double Square();
double Perimetr();
};
Triangle::Triangle(Vertice v, Vertice w, Vertice u) {
this-gt;a = v, this-gt;b = w, this-gt;c = u;
}
double Triangle::Perimetr() {
return this-gt;a.distance(this-gt;b) + this-gt;a.distance(this-gt;c) + this-gt;b.distance(this-gt;c);
}
double Triangle::Square() {
double a = this-gt;a.distance(this-gt;b), b = this-gt;b.distance(this-gt;c), c = this-gt;a.distance(this-gt;c),
p = (a+b+c)/2;
return sqrt(p*(p-a)*(p-b)*(p-c));
}
int main() {
Vertice a, b , c;
cin gt;gt; a gt;gt; b gt;gt; c;
Triangle t(a,b,c);
cout lt;lt; t.Perimetr() lt;lt; endl lt;lt; t.Square() lt;lt; endl;
}
//язык c++, ООП
#include lt;math.hgt;
using namespace std;
class Vertice {
public:
double x, y;
friend istream amp;operatorgt;gt;(istream amp;is, Vertice amp;v) {
is gt;gt; v.x gt;gt; v.y ;
}
double distance(Vertice amp;w);
};
double Vertice::distance(Vertice amp;w) {
return sqrt( pow(this-gt;x-w.x,2) + pow(this-gt;y-w.y,2));
}
class Triangle {
public:
Vertice a, b, c;
Triangle(Vertice v, Vertice w, Vertice u);
double Square();
double Perimetr();
};
Triangle::Triangle(Vertice v, Vertice w, Vertice u) {
this-gt;a = v, this-gt;b = w, this-gt;c = u;
}
double Triangle::Perimetr() {
return this-gt;a.distance(this-gt;b) + this-gt;a.distance(this-gt;c) + this-gt;b.distance(this-gt;c);
}
double Triangle::Square() {
double a = this-gt;a.distance(this-gt;b), b = this-gt;b.distance(this-gt;c), c = this-gt;a.distance(this-gt;c),
p = (a+b+c)/2;
return sqrt(p*(p-a)*(p-b)*(p-c));
}
int main() {
Vertice a, b , c;
cin gt;gt; a gt;gt; b gt;gt; c;
Triangle t(a,b,c);
cout lt;lt; t.Perimetr() lt;lt; endl lt;lt; t.Square() lt;lt; endl;
}
//язык c++, ООП
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